GIVE TO MESA

Multimedia Program

2018-2019

Description

This program is designed to provide students of multimedia the opportunity to develop necessary foundation skills, master the tools and processes, and undergo industry standards production experiences. The program provides students with comprehensive approaches to the fields of Game Design and Development, Visual Communication, 3D Modeling and Animation and general Multimedia. The program curriculum is structured so as to provide students with a balance between aesthetic and practical design application. Upon completion of their program, students will be qualified for entry-level employment in their chosen emphasis.

Program Goals

The Multimedia program provides educational instruction and career opportunities to students electing majors and /or courses in multimedia through a fully transferable Associate degree and for certificates in specialized multimedia fields.

Career Options

3D Modeling & Animation Certificate: 3D Animator, 3D Character Artist, Asset Design, Production Modeler, 3D Generalist, Modeling and Texture Artist, Character Rigging, Medical Modeler & Animator, Gameplay Animator, Environment Artist

Video Game Design and Development: Associate of Science: Game Developer,
Game Designer, 3D Artist, Gameplay Programmer, Game Tester, Environmental Artist, 3D Character Artist, 3D Modeler, Level Designer, Cinematic Animator, Concept Artist, Character Rigger/Animator, Software Engineer/Programmer

Visual Communication Associate of Science: Graphic Designer, Animator, Web Content Design, Video Content Producer, Game Asset Design, Character Design, Sales & Advertising Presentation Developer

Award Type Units
Certificate of Achievement:
3D Modeling & Animation 28
Video Game Design and Development


24

Interactive Media
Production


30

Associate of Science Degree:
Visual Communication 30*
Video Game Design and Development 38*

*and courses to meet graduation requirements, general education and electives as needed to meet the minimum of 60 units required for the degree.


Certificate of Achievement

3D Animation & Modeling

Courses Required for Major: Units
MULT 101 Introduction to Visual Communication 4
MULT 121 Intermediate Visual Communication 3
MULT 122 Advanced Visual Communication 3
MULT 137 3D Animation I: Introduction to 3D Modeling & Animation 3
MULT 139 3D Animation II: Character Design & Development 3
MULT 141 3D Animation III: Intermediate 3D Animation 3
MULT 143 3D Animation IV: Advanced 3D Animation 3
ARTF 155A Freehand Drawing I 3
ARTF 155B Freehand Drawing II 3
Total Units = 28

Video Game Design & Development

Courses Required for Major: Units
MULT 150
or
MULT 112
Beginning Unity 3D 3
MULT 152
or
MULT 114
Intermediate Unity 3
MULT 154
or
MULT 116
Unity Game Development 3
MULT 120 Introduction to Video Game Design 3
MULT 148 Business of Games 3
MULT 160
or
MULT 130
Beginning Unreal Engine 3

MULT 162
or
MULT 131

Intermediate Unreal Engine 3
MULT 164
or
MULT 132
Advanced Unreal Engine 3
     
Total Units = 24



Associate of Science Degree

Visual CommunicATION

For graduation requirements see Requirements for the Associate Degree.

Courses Required for Major: Units
MULT 101 Introduction to Visual Communication 3
MULT 121 Intermediate Visual Communication 3
MULT 122 Advanced Visual Communication 3
MULT 123 Digital Video I 3
MULT 124 Digital Video II 3
Select 15 units from:
ARTF 150A Two-Dimensional Design 3
ARTF 152 Color Theory 3
ARTF 155A Freehand Drawing I 3
ARTF 155B Freehand Drawing II 3
ARTF 231 Introduction to Digital Art 3
ARTF 232 Digital Drawing and Painting 3

MULT 150
or
MULT 112

Beginning Unity 3
MULT 152
or
MULT 114
Intermediate Unity 3
MULT 154
or
MULT 116
Advanced Unity 4
MULT 120 Introduction to Video Game Design 3
MULT 137 3D Animation I 3
MULT 139 3D Animation II 4
MULT 141 3D Animation III 3
MULT 143 3D Animation IV 3
MULT 160
or
MULT 130
Beginning Unreal Engine 3
MULT 162
or
MULT 131
Intermediate Unreal Engine 3
MULT 164
or
MULT 132
Advanced Unreal Engine 3

Total Units = 30

Electives as needed to meet minimum of 60 units required for the degree.

 

 

Video Game Design and Development

For graduation requirements see Requirements for the Associate Degree.

Courses Required for Major: Units
MULT 120 Introduction to Video Game Design 3
MULT 137 3D Animation I 3
MULT 139 3D Animation II 3
MULT 148 Business of Games 3

MULT 150
or
MULT 112

Beginning Unity Game Development 3

MULT 152
or
MULT 114

Intermediate Unity Game Development 3
MULT 154
or
MULT 116
Advanced Unity Game Development 3
MULT 160
or
MULT 130
Beginning Unreal Engine 3
MULT 162
or
MULT 131
Intermediate Unreal Engine 3
MULT 164
or
MULT 132
Advanced Unreal Engine 3
CISC 220 Fundamentals of Computer Game Programming 4
CISC 221 Intermediate Game Programming 4

Total Units = 38

Electives as needed to meet minimum of 60 units required for the degree.

Transfer Information

Students planning to transfer to a four-year college or university should complete courses required for the university major and the general education pattern required by that transfer institution. See catalog TRANSFER INFORMATION section. Additional courses may be required to meet university lower-division requirements.

Course requirements at the transfer institution are subject to change and may be verified by a counselor or by consulting the current university catalog. Many Baccalaureate in Arts degrees require third semester competency in a foreign language. Consult the current catalog of the transfer institution and consult with a counselor.